I have working game using Photon Cloud as server side and PUN 2 plugin for Unity3d.
Now I decided to move to my own self-hosted server. I run default server on dedicated machine: Start as application "LoadBalancing (MyCloud)" the ip set to public, all firewall ports are opens 5055/5056. but i'm still not able to connect to the server. Could you help me please, what I am doing wrong?
May be you just point me on documentation - how run self-hosted server on google cloud?
Thanks!
Now I decided to move to my own self-hosted server. I run default server on dedicated machine: Start as application "LoadBalancing (MyCloud)" the ip set to public, all firewall ports are opens 5055/5056. but i'm still not able to connect to the server. Could you help me please, what I am doing wrong?
May be you just point me on documentation - how run self-hosted server on google cloud?
Thanks!