Hello all,
So I'm a little new to Photon and trying to pick everything up as I go and this question may seem remedial, but I haven't found a good answer after searching for the better part of a day.
The Situation:
We have a client that wants us to develop multiplayer into a game that he has made, they have a photon server that they would like us to use. We've been developing the game in Unity 3D.
My First Solution:
Create a web service and an RDS database (Potentially move over to a NoSQL database if needed in the future). And we would use Photon as a real-time synchronization tool, and when needed we would send information off to the web service to make the necessary updates to the database.
Clients Inquiry Solution:
Our client is wondering if we can cut down on the service calls by using the photon server connection to make the changes to the database using server side code in the application. I've been seeing some things about server side code in Photon, but I'm not sure how it's accomplished, what needs to be setup in order to do that, or anything of that nature.
So my question is, what are the pros and cons of doing the mentioned solutions. Or if you have your own solutions I would love to hear them. Also any reference material to get me started would be very much appreciated. I've been programming for a while, just haven't messed with this particular system and am still learning the ins and outs so apologize if I seem ignorant.
Thank you all for your help in advance.
So I'm a little new to Photon and trying to pick everything up as I go and this question may seem remedial, but I haven't found a good answer after searching for the better part of a day.
The Situation:
We have a client that wants us to develop multiplayer into a game that he has made, they have a photon server that they would like us to use. We've been developing the game in Unity 3D.
My First Solution:
Create a web service and an RDS database (Potentially move over to a NoSQL database if needed in the future). And we would use Photon as a real-time synchronization tool, and when needed we would send information off to the web service to make the necessary updates to the database.
Clients Inquiry Solution:
Our client is wondering if we can cut down on the service calls by using the photon server connection to make the changes to the database using server side code in the application. I've been seeing some things about server side code in Photon, but I'm not sure how it's accomplished, what needs to be setup in order to do that, or anything of that nature.
So my question is, what are the pros and cons of doing the mentioned solutions. Or if you have your own solutions I would love to hear them. Also any reference material to get me started would be very much appreciated. I've been programming for a while, just haven't messed with this particular system and am still learning the ins and outs so apologize if I seem ignorant.
Thank you all for your help in advance.