Hi. I'm trying to make my server create items without the need of an owner.
Currently I have the operation SpawnItem, which creates a new actor in the world, but this operation needs an actor owner. The problem here is that when the owner leaves the server, the items generated by him are also excluded from the world.
Currently this operation is used to create ItemType.Avatar and ItemType.Bot.
I would like to use it, to generate several coizas, example: ItemType.armor. Etc.
This need arose from the action of throwing equipment on the ground. I want the other players to have the opportunity to see this dropped item on the floor, and then pick it up. But this is not possible using the Spaw existing in the currently provided example.
Any idea how I can proceed?
I'm thinking of making my own server create an own Actor, pertaining to these items. In this case the server itself would be the owner. But I do not know if it's the right way.
I need help (^. ~). Thanks in advance!
Currently I have the operation SpawnItem, which creates a new actor in the world, but this operation needs an actor owner. The problem here is that when the owner leaves the server, the items generated by him are also excluded from the world.
Currently this operation is used to create ItemType.Avatar and ItemType.Bot.
I would like to use it, to generate several coizas, example: ItemType.armor. Etc.
This need arose from the action of throwing equipment on the ground. I want the other players to have the opportunity to see this dropped item on the floor, and then pick it up. But this is not possible using the Spaw existing in the currently provided example.
Any idea how I can proceed?
I'm thinking of making my own server create an own Actor, pertaining to these items. In this case the server itself would be the owner. But I do not know if it's the right way.
I need help (^. ~). Thanks in advance!