Hello,
I ran into a strange problem these days.
I modded Photon Lite (3.0 since the clients use that version) and added a couple of functions so I'd be able to disconnect players from within a game. It works pretty good actually, no errors are thrown or anything. In fact, it even logs what it is supposed to log, so I know the correct code is actually executed.
Now here's the weirdness. The mod works on exactly two machines. It will refuse to do certain actions when
executed on the third. Like disconnecting players. Or sending them to a different lobby. Or exiting a void when return; is used. Again, the script itself is working. On my local machine it works wonderfully. No bugs here.
Just not on that specific machine.
What could cause Photon to malfunction this way?
I ran into a strange problem these days.
I modded Photon Lite (3.0 since the clients use that version) and added a couple of functions so I'd be able to disconnect players from within a game. It works pretty good actually, no errors are thrown or anything. In fact, it even logs what it is supposed to log, so I know the correct code is actually executed.
Now here's the weirdness. The mod works on exactly two machines. It will refuse to do certain actions when
executed on the third. Like disconnecting players. Or sending them to a different lobby. Or exiting a void when return; is used. Again, the script itself is working. On my local machine it works wonderfully. No bugs here.
Just not on that specific machine.
What could cause Photon to malfunction this way?