How many players can Photon Cloud Handle and still Perform pretty well?
I have a project I worked on previously where I limited the Game Sessions to 10 Max Players, and if I reached the Max Players of 10, the Game would Lag like Crazy!
I was never sure if it was the Code, or it was Photon Cloud Server not able to Handle more than a Few Players...
What is a Safe Number of Players per Game Session should we allow when using Photon Cloud?
I have a project I worked on previously where I limited the Game Sessions to 10 Max Players, and if I reached the Max Players of 10, the Game would Lag like Crazy!
I was never sure if it was the Code, or it was Photon Cloud Server not able to Handle more than a Few Players...
What is a Safe Number of Players per Game Session should we allow when using Photon Cloud?