Hello!
I'm trying to migrate my project from Photon Cloud to Photon Server, but things are looking pretty bad out of the gate.
On Photon Cloud, I can send about 1000 bytes before I get this message:
"UDP package is full."
If I exceed this amount, data is lost. That's all well and good though -- for what I'm doing, i think I can stay under 1000 bytes.
But when I switch to Photon Server running locally on my machine, that limit drops to around 150 bytes (!!). This is when I run the LoadBalancing instance with standard settings.
Something must be seriously wrong here, right? Why would the Server version be so limited compared to the cloud version?
I'm trying to migrate my project from Photon Cloud to Photon Server, but things are looking pretty bad out of the gate.
On Photon Cloud, I can send about 1000 bytes before I get this message:
"UDP package is full."
If I exceed this amount, data is lost. That's all well and good though -- for what I'm doing, i think I can stay under 1000 bytes.
But when I switch to Photon Server running locally on my machine, that limit drops to around 150 bytes (!!). This is when I run the LoadBalancing instance with standard settings.
Something must be seriously wrong here, right? Why would the Server version be so limited compared to the cloud version?