Hello,
My multiplayer game works well if I run 2 instances of it using unity editors. If one of the clients is an oculus quest, however, when I enter the same room the connection of the Oculus Quest player doesn't get detected. It started suddenly without any modification to the code, which was working perfectly.
Thanks
My multiplayer game works well if I run 2 instances of it using unity editors. If one of the clients is an oculus quest, however, when I enter the same room the connection of the Oculus Quest player doesn't get detected. It started suddenly without any modification to the code, which was working perfectly.
Thanks