Hi, I'm fairly new in Photon as well server authoritative multiplayer in general. for the last few weeks, I tinkered with Photon On-Premise Server SDK and wrote a bunch of plugins for my game logic. After testing and everything, it's time to deploy in a production environment and my choice is AWS. So I created two T2Medium windows instances, one for the master server and the other for the game server, I'd like to add more game servers later. Now here are the things I'm confused about:
1. Shouldn't I clean up the MMO demo stuff from the SDK? I could just configure the PhotonServer.config file but where are the server files for the MMO demo?
2. Is there any other things that need to be cleaned up?
3. I configured the PhotonServer.config and removed GameServer related settings because I want this to be the Master Server only. But then the application does not start! What am I doing wrong?
4. How do I monitor the CCU count?
5. Do I have to buy PhotonServer License for both the instances or just for the Master server instance?
6. Any other things I need to follow?
I appreciate your feedback.
1. Shouldn't I clean up the MMO demo stuff from the SDK? I could just configure the PhotonServer.config file but where are the server files for the MMO demo?
2. Is there any other things that need to be cleaned up?
3. I configured the PhotonServer.config and removed GameServer related settings because I want this to be the Master Server only. But then the application does not start! What am I doing wrong?
4. How do I monitor the CCU count?
5. Do I have to buy PhotonServer License for both the instances or just for the Master server instance?
6. Any other things I need to follow?
I appreciate your feedback.