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Server Restarts

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I have a self hosted Photon Server running Plugin SDK v5.
The game that uses this server is a FPS game.
I have to restart photon every couple of days as lag is introduced. RPCs are occasionally not handled on devices (I know they run reliably so not sure why that would happen, is there any instance where RPCs are not handled?).
Lagging starts to get up to about 2 seconds instead of the original 200ms. Photon is seen to be using 350mb of memory when delay starts but usually runs quite stably at 230mb.

The maximum CCU running on the server is 40 with all the players in one room. There is no reason for photon to be at 350mb as the FPS game runs quite well with these 40 people in the one room. It is only over time where issues start to happen which are eliminated on photon restart. Is there any known bugs or issues with memory leakage? Are there any fixes to handle this?

Thankyou.

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