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Maximum allowed room properties change rate - Error: OpCode_252 rate exceeded

Hello, When I load a scene with about 60 room properties changed in a period of 3 seconds, the error is reported and the Photon user is disconnected from the server. I have no that issue when the...

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we need 50K active user, which package is suitable for me. or how much it...

Hello,we are virtual event organizer. we need 50K active user, which package is suitable for me. or how much it does cost.  Thank you Masud Rana +8801648050363

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Help

Would you like to know how to create a game online and within that game have the option of multiplayer tournaments?

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Cached assemblies on photon

Hi! I'm using photon v4.0.28.2962 and have some problems with assemblies being cached. I built a plugin that references to an assembly and everything's fine: plugin gets created and assembly gets...

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Photon server won't start(Version 5)

Hi, I was using version 4 with no problems.I wanted to use version 5 but I got an error. CService::OnException() - Exception: CManagedHost::StartApplication() - Failed to start application in...

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FileNotFoundException while using the getting started guide

Hi all, i'm running through the step-by-step guide on a clean 2019 server that hosts the Photon Server. The server itself runs fine and when i included the test plugin i wrote, i see an error in the...

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Restarting Server fixes issues

I have created a FPS shooter game that has been handling 20 players just fine. I am using Photon Server v5 and also have the Photon Server Plugin 5 beta downloaded and I use them both depending if...

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Repeated error "Failed to initialize encryption using native plugin"

Hello! I have searched and searched for a solution to this error. I am getting this error from using the plugin SDK available to download with a simple plugin that I created. Here is the complete error...

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Service shutting down: failed to start application. Errorcode: 108

Help please 4040: 16:26:33.543 - --- 4040: 16:26:33.543 - Service: "Photon Socket Server" starting 4040: 16:26:33.543 - Config File:...

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Destroy inactive actors' gameobjects instantiated by PhotonNetowrk.Instantiate()

By following this FAQ and using OpRejoin(), I can now have player rejoin when they reconnect[/url]. However, there is a photonview duplicate id issue. I am instantiating some game objects using...

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Default HTTPListener Url route value ("/*") in PhotonServer.config (server v5)

Hi, I have been trying to set up Photon Server v5(v5-0-12-24499-rc1) and connecting to it using WebSocket (not secured) from my Unity WebGL game. I used the default PhotonServer config values from SDK...

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Should ws and wss both valid at same time? Self Hosted Server V4.

Should ws and wss both valid at same time? Self Hosted Server V4. And I do with https://doc.photonengine.com/en-us/server/v4/operations/websockets-ssl-setup, and it worked well with WSS. But in some...

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Not able to proceed after create room is called. Using PUN self hosted server...

Hello, I am using PUN self hosted server on a separate machine. I have configured Nameserver.json and replaced the 127.0.0.1 with server system IP address. Along with that, I have edited...

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Server Restarts

I have a self hosted Photon Server running Plugin SDK v5. The game that uses this server is a FPS game. I have to restart photon every couple of days as lag is introduced. RPCs are occasionally not...

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Could not load signature of WebSocket

console Could not load signature of WebSocket Unloading broken assembly Assets/Plugins/Photon3DotNet.dll, this assembly can cause crashes in the runtime Unable to resolve reference 'websocket-sharp'....

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Best way to view server CCU count?

What's the most convenient way I can view the CCU count of self-hosted server, without having to log into the game myself? On Photon Cloud I can simply open up my dashboard and it will tell me, but...

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Photon Cloud is not triggering webhooks

I have troubles getting webhooks to work on photon cloud. My custom authentication provider is working, whereas all other webhooks are not triggered. The webhooks are hosted in aws lambda and working,...

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Moved: Could not load signature of WebSocket

This discussion has been moved.

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Connecting application between US and Europe doesn't work

Hi, I am trying to run a Photon Unity application with two clients, one in Europe and another one in the US. When I try it from my side ( Europe ) with two clients on the same network, the application...

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PhotonControl starts and stops instantly(Photon stopped message on tray icon)

So I was using the cloud for testing purposes and quickly realized I need to run my own servers. So I went ahead and downloaded Photon Server SDK, got the free license, placed it on the "Photon...

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