A few question before getting started.
I would like to ask you a few question before getting started, concerning Photon Server. I plan to make a multiplayer Turn Based game with a persistent single room (at first) that would handle maximum...
View ArticleCannot create a room on a local server
Hi, I want to create a new room in a game. I click a button, wait a couple of seconds and get disconnected with cause "Client Timeout". When I don't use my own server, everything works fine. This is...
View Articleabout authentication and user achievements
i wanted to ask what would be the best authentication method to use in photon ? because i need to store player all time records such as how many kills the player has done , how many time has the player...
View ArticleDelay in receiving messages from client
We have card base game in which data is transferred in the form message code, as the room increase we are getting 10-20sec delay to receive messages from client to our dotnet code
View Articlev-5-0-12 Can not start as application...Name already in use
21388: 10:22:38.786 - NewUDP: address specified as: "0.0.0.0" adding listener to each available IPv4 address 21388: 10:22:38.787 - NewUDP: Adding listener on: 192.168.0.109: 5055 with a listen backlog...
View ArticleHow do you send data to client from the server.
Hello, I am very sorry to answer this as it looks like I don't understand anything, or that I didn't bother trying to gather the info myself. I honestly read the Server documentation multiple times and...
View Articlev5 Public IP Autodetect blank on Azure Windows Server 2016
@JohnTube congrats on the new Photon Server v5 rc1! I'm struggling to deploy to Azure. I'm running Windows Server 2016 and the auto-detected public IP is showing as an empty string "". Also tried...
View ArticleErrorCode: 10054 SocketErrorCode with my Amazon Photon server
Hello I have installed the photon server on an amazon windows server. I followed the 5 minutes tutorial and every thing works fine. my game in unity connects to the server, but once I try to create a...
View ArticlePhotonControl shutting down after a few seconds
Hi, I downloaded photon-server-sdk_v5-0-12-24499-rc1. I then added my free license to the bin_Win64 folder. When launching PhotonControl.exe, it shuts down by itself after a few seconds every time....
View ArticleTutorial
I am trying to follow along with this tutorial series ( and it seems to be very outdated. I can't seem to find any good examples on how to create a Photon Server using the latest api. I need a photon...
View ArticleProblem with RPC - AllBuffered
Hey guys, i have a Problem with receive a RPC: I join a room and send a RPC with configuration send it to AllBuffered. After this I closed and opened the Game and rejoin the room, which still exist I...
View Articleis this viable for use of photon? should a game server connect directly or...
is this a secure way to use photon? i'm planning on creating a game the game handles has a masterclient on a hosting site running unity3d with photon that is server sided. now my question is should i...
View ArticleUsing photon to make recordings.
I have a multiplayer VR unity application that uses photon (PUN) (mostly to keep all game objects synchronized). I now wish to add a recording element to the VR application, the bulk of the recording...
View ArticleMoved: if a game is single player but need to be server sided how can we...
This discussion has been moved.
View ArticleHow to sync animations via Photon Server
Hello everyone, I'm glad to join the community. Since our team moved from PUN to Photon Server we have encountered a lack of documentation and samples. Of course there is an obvious answer that we...
View ArticleSpoofing events: send data using "CustomData", not "parameters"
This question is related to this question. I'm trying to spoof the PUN-event with event-code 1 (UpdateNestedObjectEvent) using a photon server/plugin.This page describes really well how to create/spoof...
View ArticleDeserialization error: Failed to parse Operation using protocol GpBinaryV18
Periodically get this warning on photon dedicated server: What does it mean? And how to fix? WARN Photon.SocketServer.PeerBase - Deserialization error: Failed to parse Operation using protocol...
View ArticleApp ID Security
I was wondering about way to protect the App ID when connecting to photon cloud. My main worry was to say someone modified the app to replace the App id with their own. We are using photon realtime...
View ArticleConnect Unity Game running Photon Cloud to Photon Local Server
Hi, I currently have a multiplayer game connected via the Photon Unity Networking Classic SDK to the Photon CLOUD. I would like to know if it is possible to configure the game to connect to a local...
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