I'm using PhotonServer v2.0.50727 on UDP.
On the match end every peer is sent a final stats events for every player in the match (with SendEvent()).
And sometimes, rarely, this event for one of the players is missing on the client.
So I suspect it is because of the UDP connection or am I mistaken?
On the match end every peer is sent a final stats events for every player in the match (with SendEvent()).
And sometimes, rarely, this event for one of the players is missing on the client.
So I suspect it is because of the UDP connection or am I mistaken?