A have battle server on Unity and some other server nodes (Master server, Chat server and others), that runs using my own network framework. I try to add Photon UDP as transport to my network framework (it will be used on battle server only). But when I added realization of ApplicationBase class, I understood that I dont know how to run it without PhotonControl (I need it because battle server runs on Unity3D as executable). So, is it possible?
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