I have a game that going to be released on steam. I made a network system with the Unity's network transport(low level).
And when I run my project on the windows server(desktop view) I see 100% CPU even if I put there empty project.(I know the CPU is low, but not that much.)
So my question is. If I will create dedicated servers for my game with photon, they will run in unity ?(as unity file ?)
Thanks ,
Aviv Oren.
And when I run my project on the windows server(desktop view) I see 100% CPU even if I put there empty project.(I know the CPU is low, but not that much.)
So my question is. If I will create dedicated servers for my game with photon, they will run in unity ?(as unity file ?)
Thanks ,
Aviv Oren.