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How to do porting ExitGames.Client.Photon.PhotonPeer's methods for LoadBalancing's performance test

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Hi.

I'm writing Photon Server application for LoadBalancing's performance test in reference to source code of Stardust.Client.
(I was suggested in this discussion)

But I'm not sure to port some methods of ExitGames.Client.Photon.PhotonPeer into S2S application.

Especially, the following.

- DispatchIncomingCommands
- SendOutgoingCommands
- EstablishEncryption

Please tell me how to implement these methods for S2S application.

Thanks.

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