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Moving from PUN to Photon Server creating MMO

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I'm currently in the process of creating a MMO / survival / crafting style game (similar to Rust) using Unity 5 and have been using the old Tropical Island demo to give me a starting point so I can focus on the networking and crafting side of the game. I have been using PUN to for the multiplayer support.
The problem I have is I need to be able to persist the world state so players can resume where they left off. So from what I understand (correct me if I'm wrong) I need to go down the PhotonServer so I can do custom game logic. I have read through a good chunk of the Photon documentation and followed a series on Photon Server on Youtube by Christian Richards and I have been trying to look at the Phton Server MMO Unity Island Demo tutorial so I could poke around and work out what I need however I cannot get the Photon Server MMO project to open on Unity 5 nor will the Island demo.
So have come here to try to get some advice.
Does the PUN concepts like PhotonView still exist on PhotonServer or do you have to re-write all the logic to use server operations and events?
Can anyone point me in the direction of any good videos or tutorials.
TIA.
Lee

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