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HivePlugin cache event bugs

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Hi, I've found 2 bugs when using HivePlugin to broadcast. 1. When cacheOp==AddToRoomCacheGlobal, the HivePlugin is going to wrap custom event twice for the cached event, that makes the data struct inconsistency. https://imgur.com/9DtTxPd 2. When cacheOp==RemoveFromCacheForActorsLeft, the GSGame.log print unsupported, I've no idea about how to remove a room cache. https://imgur.com/X70rkay I'm making an authoritative game where player can join/leave any time, so I want to cache those instantiate events in case player who joined later can see everything.

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