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ReliableHTTPListener

ReliableHTTPListener what is, how to use, have relevant documents

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Get Connection State of the ITEM in MMO

Hello, I'm working with the current Unity3DGrid example of the MMO application.I've noticed that if the player disconnects from the server and is not in the area of interest of other players, they have...

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Issues With Photon and WebGL Unity

Hi,I'm new here so sorry if this is the wrong place for this.I have a built a costume photon server to run an MMO style game. The game is built in Unity. The server and project work fine when you play...

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Where are my log entries?

Hi, I used this in my WebHooksPlugin.cs file to stoer some info in the logs:this.PluginHost.LogDebug("Message");However, I can't find my entries in any of the log files. Where are them?

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How to debug server code

Couple of methods I came up with for debugging server code. Hope it will help someone to save up some time. :-) Btw I'm using Visual Studio 2008. First, be sure to setup your Visual Studio project to...

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Does WebSockets not send InitObject in the InitRequest?

I have an implementation where everything works smoothly with regular Sockets, but as soon as I start using WebSockets for the connection the InitObject of InitRequest is always null. I know it's not a...

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Moved: Get Connection State of the ITEM in MMO

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Moved: Issues With Photon and WebGL Unity

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Tutorial on how to use Photon self hosted using Amazon EC2

Hello,I started using Photon self hosted server on my home computer and it works, now I want to set it up for real on a real server so that i can launch the Unity game to the public.Is there any...

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IncomingGameServerPeer[(null)] - OnDisconnect: game server connection closed

Hello,I have setup Photon on my AWS server and it's working fine there. But i'm facing problems in connecting my game client with the Photon Server setup on AWS.It's throwing the same error again n...

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What is Photon Server

My question is somewhat broad so let me try to explain. Basically, I have a custom server running and hosted by an external company(not photon). I however, am trying to find the best option to network...

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Photon Server Unity Tutorials

Hello,I am developing a fast-paced 3rd person shooter game. Its multiplayer (ofcourse). The first prototype of the game was developed using Unity Networking(LAN). After receiving positive feedback and...

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ChatServer tutorial

Hello, i trying to make ChatServer tutorial to understand how to build server appsBut when i try to start ChatServer app it not start and in logs i see this:12280: 21:29:53.435 - ChatServer:2 - Start()...

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Redist License

Hello, I'm trying to get a Redistrubutable server up and running to support LAN for my game. However im getting:ERROR: Wrong License type - expected redist license. Going to Shutdown.Where can I get /...

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Error: Photon.Loadbalancing.dll.config does not exist

But it does...And now I'm having problems removing the LoadBalancing service (I was trying to remove it and re-install it).

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How to I set content type in CustomAuthentication.

I'm using setAuthPostData to generate an http post. The remote endpoint is successfully contacted but the call fails because the endpoint is expecting the Content-Type header to be set to...

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How can I send messages to Photon Server using PUN?

I want to send my action to the server, and have the server handle validation, acknowledgment (that the action is valid), and broadcasting it to the clients. How do I do that using PUN?A follow-up...

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How to get PingVelue in photonServer Code?

first sorry for my poor english !How to get PingVelue in photonServer Code?I can Get it in PUN.but how to get it in photonServer?please thx

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How to derive from GameApplication?

I added Photon.LoadBalancing.GameServer namespace but Visual Studio says that LoadBalancing namespace does not exist. I also added LoadBalancingApi.dll in my References.What am I missing? This is a...

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Where is Photon.LoadBalancing.dll?

In the API documentation of Photon Server, there is a namespace called Photon.LoadBalancing. However, the assembly is not included in the Photon Server SDK. I can see Photon.SocketServer.dll in libs...

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