Need clarification - photon version
Hello I used photon with Unity 2 years ago, and the only reason I left photon that's what I thought there was no dedicated server version I used PUN for 3-4 months but the master & client system...
View ArticleSelf hosted server with Unity Pun connection issues
Hey all Just wondering if anyone knows a step by step guide to set up a self hosted server and then connect a unity Pun game to this. Been racking my brain now for about half a day trying to get the...
View ArticleSaving and Loading Data
Hello folks! First time posting here. I'm trying to make an experience that involves recording some audio at certain positions of a scene that get stored somewhere online for another user to listen to....
View ArticleCreate Room On Cloud, No Problem. Create Room on Stand Alone Server... No Go :(
Hey guys, anyone have any idea what might be up here. I can easily connect and do whatever via the cloud, but on the stand alone server, i CAN connect to the master, but i can NOT create a room for the...
View ArticleUnable start photon Server on AWS
hi... i am able to connect to photon server locally on my machine but when I am trying to host it on AWS using Load Balancing option. Whenever I am trying to test the connection using Test client...
View ArticleFailed to get server instance
Hi, I have same problem but with self hosted server. createGame failed, client stays on masterserver: OperationResponse 227: ReturnCode: 32762 (Failed to get server instance.). Parameters: {}....
View ArticleHow to provide a second entrypoint (master server) for a dedicated network
How could I connect two master server (s2s) so that a client is able to use different entrypoints ? One Photon Server in AWS (for external Unity developers) and the other one in a dedicated corporate...
View ArticlePluginManager initialization failed
Dear Photon Community, I am getting Plugin errors when creating a room, using default "WebHooksPlugin1.2" and self hosted server. Here is the Game server log: 2019-06-27 13:22:10,506 [9] ERROR...
View Articledata-in-transit encrypted & supporting evidences in terms of application...
Kindly let us know the data-in-transit encrypted & documents the example of the Cipher Suite are as below TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384. TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256...
View ArticleI need to demo my games multiplayer without internet, can server help?
I'm working on a game that currently uses photon for it's 1v1 matches. I frequently need to show a live demo for the game, but I'll occasionally get burned because I have to assume that the venue will...
View ArticleMatching type serial matching not working
When I use function joinRandomOrCreateRoom function with serial matchmaking mode it first lands me in the same room again then on the second call I get in the new room.
View ArticlePhotonControl Error: System.Management.ManagementException: Invalid class
When I try to launch LoadBalancing (MyCloud)->start as application, I got this error message: PhotonControl Error Failed to query processes. Exception: System.Management.ManagementException: Invalid...
View ArticleLicensing & horizontal scaling
Hello! I'm currently evaluating Photon server and I'd like to confirm that I understood correctly how the licenses system works. From what I understand from the docs and the discussions I could find...
View ArticleServer Send Data
HI .. i have a project that had a Dynamic Array: List Rooms_Name the first Client "Server" that enter the game had all the information about the rooms .. thats mean the array Rooms_Name !=null . but...
View ArticleUsing RaiseEvent from a client (PUN2) throw an exception on the server...
Hello I'm actually trying to make a simple client-server application using PUN2 and Photon Realtime v4, and got a problem with the RaiseEvent method. I'm actually using PUN2.5 and Photon Reatime...
View ArticleSocketException: ConnectionReset - An app from Scratch
Hello, I´m new using Photon, and I managed to setup a self hosted server and launched Photon The server side for the ChatServer app seems to be working fine, even the service. When I run a client, I...
View ArticleOnRoomPropertiesUpdate not triggered on local Photon Loadbalancer
Hello there, I'm updating one RoomProperty to be sure one specific data is the same for everyone, and update the UI in the "OnRoomPropertiesUpdate" event. Setting the property like this: /// /// Sets...
View ArticleRun TestClient throws error messages
Hello, I am trying to setup my Photon server on Google cloud platform. It's not listed along with AWS and Azure in your website as the supported providers. I am not sure if those are hard requirements...
View ArticleClient periodically disconnected
Hello Here's my server structure. I have two lobby servers A and B, and a central server C. Users are randomly connected to different lobby servers. The lobby server then established 200 connections to...
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