video tutorial current version server photon
hello or a problem or tried several videos to realize a server photon and then end up with compilation errors because it is not lultima style version that after or since it ended in 2018 and now did...
View Articleerrore create example photon server
subject or compiled this example and or these errors that are especially public Photonclientpeer(Irpcprotocol protocol, IPhotonPeer photonPeer, Ilogger log, Iserverapplication server,...
View ArticleChange UDP socket buffer size (bottleneck?)
Hello. As far as I understand, the network communication for self-hosted Photon Servers is done via socket buffers, whose size may be a communication bottleneck? Is there a way to read/write UDP socket...
View ArticlePhoton Server the Same as PUN?
I've been using the new UNet for awhile trying to get logic written for an MMO I'm working on. However, the team at Unity doesn't seem to be putting enough focus in the development of UNet. I decided...
View Articleproblem joinlobby
i have problem "Operation JoinLobby (229) not called because client is not connected or not ready yet, client state: JoiningLobby ", I want to go to lobbly to get the list of rooms, but I have this...
View ArticleCan't connect to localhost on one computer (can on another)
Hello. I'm using the next scheme: 1. I launch photon control and select local IP as public (for example 192.168.3.2) 2. Start Load Balancing instance as application. 3. On the same PC I launch my...
View ArticleWebGL - Invalid URI: The URI scheme is not valid
Hello, I have installed the server and the server works fine for PC mode but WebGL throws the error when I run the game (all locally); Invalid URI: The URI scheme is not valid. It works when I have it...
View ArticleFailed to get server instance
Hello. So... I understand that this problem has been here many times, but I could not find a solution for my case on the forum. We use self-hosted on our own server. Now our average CCU has increased...
View ArticleHow to save the game when room is destroyed ?
Hello, I'm trying to create a persistent realtime game using PhotonServer, but I'm having trouble saving data when the room is destroyed: I have a script that converts all important data to a binary...
View ArticleQuestions about Self Hosted Server
I'm working on a project using PUN, unfortunately some users have poor internet connection and would like a LAN version. Is it possible for players to host a self-hosted server as a LAN server and if...
View ArticleSteam Authentication
Hi, I was looking into integrating steam authentication into the photon server, I understand that I need to create my own endpoint for it, but isn't the endpoint is somewhere on steam? I followed the...
View ArticlePhotonView does not implement OnPhotonSerializeView()
Hello. I had to make an account as I didn't know where else to go. I have been on different discords asking for help with this error but none have replied. I am making a simple 2d platformer/shooter...
View ArticleMoved: PhotonView does not implement OnPhotonSerializeView()
This discussion has been moved.
View ArticleIs there way to get frame number like similar to Unitys Time.frame?
Is there way to get frame number like similar to Unitys Time.frame? what is peerBase.GetLastTouch()? documentation don't says anything Reason i need this is to check if RPC called on same frame or not.
View ArticleReaching a client.
I don't know how to reach a client.I searched a lot of website and I watched a lot of videos.But I didn't find it.How can I reach a client in server.I can reach only yourself but I want to reach every...
View ArticleList of rooms while in room
Hello. I have a setup where I have a lot of rooms and I can visit them all. But some rooms can be "instanced" - any user can create his own copy of that room or should be able to join any copy of the...
View ArticleServer SDK File Download (V5) Error Questions
The link to the Additional Downloads file at https://www.photonengine.com/en-US/sdks#server-sdkserverserverplugin address is downloaded. (Server-Plugins) However, the link to the Additional Downloads...
View Articlehow to intercept Operations in plugin code?
Hi all and thanks for advice! I am extending LoadBalancing with a plugin, using self-hosted v4 running on machines at home, and clients running PUN2. Clients are sending PhotonNetwork.RaiseEvent to the...
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