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Issues with Photon

Hello, devs! Second day in a row we have issues with photon. Can you give us info when problems will be fixed and give any prognosis about how often it can be repeat?

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Operationcode is byte type, can it be defined to 255 at most?

byte is only 8 bits, can it be defined to 256 at most?

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Photon Server Set Custom IP:Port Combination

I am trying to get my game hosted on a server platform for players to rent. The provider is needing a custom IP:port combination set. How can I set this up with Photon Server? Currently I have a custom...

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Can anyone give me some hints as to what may be causing this error? I am stumped

edit: solved, was OnPhotonInstantiate was not being called

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How to share large image (Texture2d) across photon network?

In my mobile game, one user takes a picture and then shares it with all other players so that the image can be saved to the raw image on everyone's phones so they can vote on that image. I am doing...

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Perpetual Not Licensed and License Expired States

SDK Version(s): Photon-OnPremise-Server-SDK_v4-0-29-11263 photon-server-plugin-sdk_v4-0-29-11263 OS: Microsoft Windows 10 Enterprise 10.0.19042 Build 19042 I've followed the instructions in the...

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Instant replay across the network

Hi all, I'm trying to create a solution where I record the position and rotation of various GameObjects on the master client, and then send the replay to the other clients through an RPC call. Is this...

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Moved: Instant replay across the network

This discussion has been moved.

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Moved: Photon Question: OnPhotonEvent Subscription is overriding...

This discussion has been moved.

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Command Line and connecting issues

Hi, we are using the self-hosted Photon server to host our game, when we use PhotonControl.exe we can connect via Unity, but when we use the command line to start LoadBalancing ("PhotonSocketServer.exe...

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CCU Limit Error

Hi, I use pun and self-hosted.Pun is working properly but self-hosted does not work properly. When I open the game I get this error: This connection was rejected due to the apps CCU limit (I get this...

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Bot integration with the photon engine server

Is it possible to integrate with the photon engine server to fetch the current online users' number (CCU). I want to create a bot to post this number on Discord and looking for integration approaches...

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Unexpected protocol and Collection was modified errors

Hi, I updated unity, pun 2 and photon sdk. (I use both pun2 and photon server in my project) I am currently using unity 2019.4, Pun2 v2.29(15 march) and photon sdk v4-0-29-11263. Pun2 works fine as...

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No external network.For LICENSE100 is not available, otherwise the server...

No external network.For LICENSE100 is not available, otherwise the server will not start There is no external network, can you use LICENSE100

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Master Server and Game Server using same port

Hello Photon Team, First of all your service is amazing, thank you for making networking so easy. As the title says if it's possible to use the same port for Game and Master server, I have tried to use...

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Player reconnects to the game, player does not spawn at the last location.

When the connection is lost, the player is destroyed from the game scene. I don't want the player to destroy when the connection is lost and when the player reconnects to the game, player does not...

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The game suddenly disconnect from the whole server

hey guys i hope u doing well. im facing a weird error in my game project. when a player create a room with 4 max players everything works fine and two players can join the room correctly but why the...

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Any update on when the release/link of the v5 Server SDK will be fixed?

Referencing this post the original link for the v5 Server SDK was broken and was expected to be fixed. I noticed that the link has recently been removed completely. Any updates on this?

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problem joinlobby

i have problem "Operation JoinLobby (229) not called because client is not connected or not ready yet, client state: JoiningLobby ", I want to go to lobbly to get the list of rooms, but I have this...

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photon sever是否可以和unity制作android app?

使用photon sever创造一个本地服务器时候,是否可以用于与unity合作制作一个android app? 可以的话 unity的前端代码是如何和本地服务器相连的,通过public ip吗? photon sever如何像pun一样建造一个房间

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