bare with me a bit here, I'm still learning a lot of this stuff and i learn best by reading code of things that work and following it. However i have the photon loadbalancing server running with 1 game, and using the demo loadbalancing code in the win32 c++ SDK (cocos2dX) ive changed the server string to the correct IP and i can get the client to connect but it gets hung up on 022 ERROR Client.cpp ExitGames::LoadBalancing::Client::onOperationResponse() line: 894 - GetRegions failed with errorcode -2: Unknown Operation Code.
I've tried following the code through debugging and it goes into your lib where i cant trace it, I am not sure whats going on so I'm here asking for a little direction. Apologies if this is a "noobish" question, I am still learning and this is the first steps I've ever gone into a client/server based application.
I've tried following the code through debugging and it goes into your lib where i cant trace it, I am not sure whats going on so I'm here asking for a little direction. Apologies if this is a "noobish" question, I am still learning and this is the first steps I've ever gone into a client/server based application.