and i want Gameserver connect to World using tcp,
this.ConnectToServerTcp(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 4520), "GameServer1", null);
but, GameServer connect to itself!
how can i config this ,
i want world application 's tcp listen port = 4520, and gameserver 's listen port = 4530
and if more applications ,how can i do ?