Sharing game data between rooms
I want to load the game data (Skill and character balance data and other static data) that is shared between rooms from a redis server. Since Plugins are per-room instances, where should I put that...
View ArticleHow to set up Photon on Azure VM (Server 2016)?
HiI'm having trouble just running the demo from Photon Control, it won't start (logs at the end of this post).When I first installed photon I forgot to unblock the installation file but then I...
View ArticleSteam authorization with photon self-hosted server?
How do you setup a self-hosted server with Steam authorization. I modified my config file “Photon.LoadBalancing.dll.config” and added the following: <AuthSettings Enabled="false"...
View ArticleServer fails to load plugin, but works with development environment?
Hi!I am trying to add my plugin to my self-hosted server. Locally (Windows 10), the server and plugin run without any problems. However, on the server (Windows Server 2016), I get the following error...
View ArticleHow do I authenticate users?
Hi,I am trying to prototype a game (my client is Unity), and I'm trying to authenticate users. The page on the subject at the main site is confusing at best, so I have no idea how to do it.What I would...
View ArticleDoes Photon compress a message data before sending?
Should we compress a large text message?
View ArticleMessage on disconnect?
Hello!I'm using Photon Self-Hosted and had a question. When I disconnect a peer, is there a way to send a message to that client about why they are being disconnected? Failing that, is there a good way...
View ArticleAbout Plugin SDK and Server SDK
What's the difference between Plugin SDK and Server SDK?
View ArticleHow to control a turret in MOBA game
I am using photonserver for my moba game develope,and I know some server side coding,but I don’t know how to control the turret and mini soldier’s AI. Like when a hero or mini soldier enters the...
View ArticleLimit count of users for Photon Server
Hello. With Photon Cloud, we have CCU limit, that is controlled with subscription.Is there a way to limit concurrent users that can connect to dedicated Photon Server? We want to control stability of...
View ArticleServer authoritative FPS
Hello guys.My another question here on forum is - are there best practices, or best ways to have server authoritative FPS game, that is being controlled with server? The reason for this topic - is...
View ArticlePhoton Server Microsoft Azure
I want to setup the Photon Server on Virtual Machine from Microsoft Azure.I do not find documentation.Can you help me ?
View ArticleMmoDemo collision checks?
I've been attempting to use the MmoDemo code to start a game project, I know it's meant only to be a demo and not a starting base for a game but I've attempted to use it as such anyway. The difficulty...
View ArticleHow to debug server code
Couple of methods I came up with for debugging server code. Hope it will help someone to save up some time. :-) Btw I'm using Visual Studio 2008. First, be sure to setup your Visual Studio project to...
View ArticleHow can I get the static resource like pictures and prefabs from the photon...
server: photon server (self hosted) Loabalancing applicationclient: unity(2017.2.0) + PUNDatabase: mysqlAnd I have completed the task about the server-client connection including database operations,...
View ArticleCan Photons plugins for Operations and what not be used for other things as...
Hello, I was wondering if Photons plugins for Operation RPCs the messaging and what not be used for other things as well, or do they only exclusively work with Photons server software? I saw a section...
View ArticleRequest change of billing currency
Can you change our billing currency from NTD to USD?
View ArticleVoice Demo - Instantiation
What part of the Voice Demo code instantiates other clients' character object in a room? I can't seem to track it in the debugger.
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