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Join full room

Hello!Is there any way to join full room? In our game we have a rooms with custom player count, and we also have moderators. So moderators should be able to join full rooms.Is that possible in Photon?

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Unable to run application on photon Server

I have an empty gameobject to which ive attached the following script.I get the following error "Connect() to '192.168.1.101' failed: System.Net.Sockets.SocketException: No connection could be made...

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How to run a persistent room?

So I made a shooter game with the master client structure and everything works fine, but now I'm trying to create a dedicated server where all clients simply join without anyone being the master...

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What dll I should add to my project to use "PluginBase" class ?

Hi Team,I'm following guide at https://doc.photonengine.com/en-us/onpremise/current/plugins/manualIn section "Minimal Plugin" CustomerPlugin class inherit from PluginBase, but what dll file i should...

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What message does Client get when CCU exceeds limit.How do I know CCU on...

What message does Client get when CCU exceeds limit.How do I know CCU on my server now?

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dll for unity application using photon server

While looking on how to develop an app using unity running on on premises photon server..the documentation said that the dll of whatever app is being created has to included under applications in the...

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Extend photon load balancing?

Dear Team,In this section : https://doc.photonengine.com/en-us/onpremise/current/app-framework/adding-operationsI see that If Iwant to provide authorization, persistency or game-specific Operations,...

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Using plugins to do authoritative game logic

Hi,I used PUN to prototype my game. It works really well but I am concerned for client cheating. What I want to do is have some sort of validation going on on the server. I am also using PlayFab for...

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How can I create bot for game?

Dear Team,I want to create bots when player cant find opponent in a long time. How can I create bot? Create In master Client or server? How can I create bot and control from server?

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Disconnect by timeout issue

Recently some of our players met a new issue - they can't connect to the game. The amount of those players are not great, but the issue is stable, they can't connect whenever they are trying. We made a...

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on-premises server opcustom and send response order

if i send request/response or event to client from my on-premises server, is the order guaranteed to be the same at client side?for exampleon my client sidevoid send(){peer.opcustom("string...

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How do I create 1 host and 3 clients, instead of 4 clients/hosts

Hello,I am currently creating a game using photon Networking, and I am having a problem with defining a host. Basically I spawn some cubes right now, that are spawned locally on every user's program,...

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Photon Server Multiple IPs setup

Hi!I have a VM with two separate network interfaces. Each network interface has its own IPv4 Public IP address. I have set up asymmetric routing to avoid possible problems.I can connect to Master with...

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Photon.SocketServer.PeeerBase Constructor problems.

Hey everyone,first sorry for my bad english.I have the following problem:in my old Server version (Photon-Server-SDK_v3-4-31-10808 and )I Used the following code to create a ClientPeer: public class...

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How to profile the server?

Hi there, As our project is near the beta release, we'd like to be able to do some profiling on our server. I just tried the trial of the ANTS performance profiler 7.2, but it gives me no real results....

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Problems porting the CJR Gaming Photon Framework to v4, can anyone help me...

Hey Guys,like my last post i have fixed some of the problems, but currently i have a massive problem with the InitResponse and InitRequest in the AUtoFac funtion of the CJR Gaming Framework. i have...

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Connecting with Dubai

Hi,We've had a few issues getting PUN working from Dubai, the tests done in dubai cannot even create a room, let alone connect with us/join our rooms (in Australia).We currently have the region set to...

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Moved: Disconnect by timeout issue

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Moved: How do I create 1 host and 3 clients, instead of 4 clients/hosts

This discussion has been moved.

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Disconnect by timeout issue

Recently some of our players met a new issue - they can't connect to the game. The amount of those players are not great, but the issue is stable, they can't connect whenever they are trying. We made a...

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