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Channel: Photon Server — Photon Engine
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Moved: Changing name and parent of Network objects

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TcpPeer vs TcpClient/TcpClientBase

I tried to look up the difference in TcpPeer and TcpClient but I am not seeing much info on it. TcpPeer says "Base class for Tcp client implementations." and TcpClient says "Provides methods to...

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the limit of messages per second in the game room

hi , theremy company develop game using photon server and unity pun both free license.but it sometimes gets really slow, I am concern it if regrading of message limit of room or not.I can not find the...

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Photon Server - Can not Run (Framework 4.0 & dlls problems?) Help Request

Hello, i got problem with Photon 4.1 Server. I got no idea how to solve that, maybe someone more experienced than me can do something here. So..I opened scr-server/mmo/Photon.Mmo.sln in Visual Studio...

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hololens with photon sharing

How do I share an object to multiple users using the PUN cloud on a HoloLens. Will following the same procedure/code to deploy on android or PC work for a HoloLens...

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Moved: hololens with photon sharing

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AuthTokenKey and UE4 example

From what I can gather, the UE4 example does not require an AppID or an AuthTokenKey if I am self hosting the SDK example server?I installed the LoadBalancing example Photon server on our server which...

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Multiplayer works with emulation but not on real gear VR device

Hello!I set up a self hosted Photon server in a LAN, I am using the local IP address in the server's configuration, on the same PC I launched two separate Unity projects, actually the second project is...

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PhotonSocketServer.exe's memory increase repidly

When using Loadbalancing, steps to reproduce:1.Loadbalancing Start as application2.One client join a room(it means connected gameserver and join a game)3.Generate multiple unity gameobjects with...

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Accessing Property Bags

Hi, I have implemented a new operation in Hive room and I am able to Get a custom property however I am seemingly not able to set a custom property through the server. I am not sure why. I am using the...

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Old Lite Lobby and WebGL

Hello,I have one old Unity project with Photon Server v3.4, where is implemented Lite Lobby solution. I would like to ask you, is there any way, how can I run this project in WebGL ?From what I know,...

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Info.Defer and regaining thread safety

I am under the impression that when you want to make an HTTP request as per the example, you do info.Defer() and then in the callback you do if deffered, info.Conitnue. This then probably makes it safe...

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Photon server is set up properly but ...

Hello,My server is set up properly but I have this message when I run my game : "The appId this client sent is unknown on the server (Cloud). Check settings. If using the Cloud, check...

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Photon Server and Multithreading

Hello, I posted this question on Photon Server's official forum but right now only myself and 1 guest is currently viewing the board so I figured I'd ask the question here too. Here is a link if you'd...

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Plugin Error

Hello, We are randomly getting an plugin error when we try to connect to rooms. Seems completely random to us and so we are not sure where to start debugging. Any help would be greatly...

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Sending operations to actors in HiveGame loadbalancing

Hi, I was just wondering if there is a way I can send operations to certain/all clients from HiveGame loadbalancing.

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Relay server sort of arrangement for Photon self hosted server?

Is it at all possible to have a relay server sort of arrangement for the user to connect to master server from behind the firewall with the help of relay server?I managed to setup single master and...

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techniques like pacer, FEC and NACK? to reduce head of line blocking

Does PhotonEngine implement some similar techniques like pacer, FEC and NACK? to reduce head of line blocking

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Photon Server Chat Tutorial - weird issue

Hi, I'm looking into Photon Server.. I'm following the chat tutorial:https://doc.photonengine.com/en-us/onpremise/current/app-framework/an-app-from-scratchI'm stuck on a weird issue on the last step...

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TCP issues on server

We are hosting a photon server. All ports are open on the firewall for both server and local computer. I can connect with UDP but I cannot connect through TCP. We are using Unity 2018.1.6f1 and Photon...

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