Public IP doesn't work
Hi, please help me connect to the game with public IP. I can connect with local IP alright, with cloud too, but I searched far and wide for clues on how to configure public IP, but everywhere is just...
View ArticleHow can I show the score
When creating the room in the 1st scene, I want to set a value such as the score, and when this score goes to the 2nd stage, I want to show the score. I know some about photon, can you help me?
View ArticleCan players make their own computer Host?
Hi, Im use PUN service and i have high ping and latency problem. So I want to use the self-hosted service but there is something I don't understand. Can players make their own computer Host?
View ArticleEvents for custom server
I have not found anything in the documentation for events regarding its setup on a custom server. I believe that events communicate using web hooks, so does that mean I have to portforward a specific...
View ArticlePUN2 - Change Master Client on Disconnect
Hello everyone, I am new in Game Development and completely new in Multiplayer Networking. I am creating a Racing game and somehow I succeed to implement online multiplayer on my game using PUN2 and I...
View ArticleMongoDB with custom plugin (Photon Server)
I tried to run MongoDB in my custom plugin, but it gives me following error. Can anybody help me with this? System.IO.FileLoadException: Could not load file or assembly 'MongoDB.Driver.Legacy' or one...
View ArticleCreating a room with photon doesn't seem to update master server
When I create a room using "PhotonNetwork.CreateRoom(roomname)" there is no error as I have an "OnCreatedRoomFailed" and "OnCreatedRoom" which both prints messages in the console if there are any...
View ArticleMoved: Creating a room with photon doesn't seem to update master server
This discussion has been moved.
View ArticleCant compile deploy.prompter
I am trying to compile Photon Server on deploy.prompter, and am getting an error "Unable to remove directory /LoadBalancing/GameServer/Master because access to HivePlugin.DLL is denied". I am on...
View ArticleServerTimeout
Whenever my app losing focus. I am getting ServerTimeout. Even I increased my background time.
View ArticleClients can't connect online to MasterServer while on the same network as the...
Hello everyone, I'm facing an issue while trying to use Photon Server on my Photon Cloud app. I'm kind of new to server-related features so I might have done few things wrong but let me explain what's...
View ArticleWhere can the Photon Server be downloaded?
I have registered the Free License, however still all the links everywhere just point out to obtaining the Free License or Trial License. It's quite well hidden, if there is a download link somewhere.
View ArticleMoved: How do I connect Photon Server with Construct 2?
This discussion has been moved.
View ArticlePhotonServer - Localhost - "Error 3101: NameServer authentication failed:...
Good afternoon . Another completly newbie in the photon engine. I downloaded the sdk and have my own photon server running localy. I´m trying to get the Load Balancing Demo working. When i try to...
View ArticleHow do I get a callback when the server starts?
I'm new to Photon Server and writing my first plugin. I need to setup a lot of stuff when the server first starts that should be available to all plugin/room instances. What is the simplest way I can...
View ArticleHow do i create a server to play phasmophobia
I'm new in this server making thing. All i ever made was a minecraft server. So can anyone help me pls.
View ArticleLoad Balancing Security Concern
After reading the docs, I have a potential security concern regarding how game servers register them selves. It seems like the master server automatically accepts all game servers who attempt to...
View ArticleForce Plugin for All Rooms
My goal is to circumvent Photon-authentication by having my custom plugin authenticate players independently. Because I need the game server to authenticate all connected players, it seems like a...
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