Quantcast
Channel: Photon Server — Photon Engine
Browsing all 1557 articles
Browse latest View live

Public IP doesn't work

Hi, please help me connect to the game with public IP. I can connect with local IP alright, with cloud too, but I searched far and wide for clues on how to configure public IP, but everywhere is just...

View Article


How can I show the score

When creating the room in the 1st scene, I want to set a value such as the score, and when this score goes to the 2nd stage, I want to show the score. I know some about photon, can you help me?

View Article


Can players make their own computer Host?

Hi, Im use PUN service and i have high ping and latency problem. So I want to use the self-hosted service but there is something I don't understand. Can players make their own computer Host?

View Article

Events for custom server

I have not found anything in the documentation for events regarding its setup on a custom server. I believe that events communicate using web hooks, so does that mean I have to portforward a specific...

View Article

PUN2 - Change Master Client on Disconnect

Hello everyone, I am new in Game Development and completely new in Multiplayer Networking. I am creating a Racing game and somehow I succeed to implement online multiplayer on my game using PUN2 and I...

View Article


Moved: PUN2 - Change Master Client on Disconnect

This discussion has been moved.

View Article

Image may be NSFW.
Clik here to view.

MongoDB with custom plugin (Photon Server)

I tried to run MongoDB in my custom plugin, but it gives me following error. Can anybody help me with this? System.IO.FileLoadException: Could not load file or assembly 'MongoDB.Driver.Legacy' or one...

View Article

Creating a room with photon doesn't seem to update master server

When I create a room using "PhotonNetwork.CreateRoom(roomname)" there is no error as I have an "OnCreatedRoomFailed" and "OnCreatedRoom" which both prints messages in the console if there are any...

View Article


Moved: Creating a room with photon doesn't seem to update master server

This discussion has been moved.

View Article


Cant compile deploy.prompter

I am trying to compile Photon Server on deploy.prompter, and am getting an error "Unable to remove directory /LoadBalancing/GameServer/Master because access to HivePlugin.DLL is denied". I am on...

View Article

ServerTimeout

Whenever my app losing focus. I am getting ServerTimeout. Even I increased my background time.

View Article

Clients can't connect online to MasterServer while on the same network as the...

Hello everyone, I'm facing an issue while trying to use Photon Server on my Photon Cloud app. I'm kind of new to server-related features so I might have done few things wrong but let me explain what's...

View Article

Where can the Photon Server be downloaded?

I have registered the Free License, however still all the links everywhere just point out to obtaining the Free License or Trial License. It's quite well hidden, if there is a download link somewhere.

View Article


Moved: How do I connect Photon Server with Construct 2?

This discussion has been moved.

View Article

PhotonServer - Localhost - "Error 3101: NameServer authentication failed:...

Good afternoon . Another completly newbie in the photon engine. I downloaded the sdk and have my own photon server running localy. I´m trying to get the Load Balancing Demo working. When i try to...

View Article


How do I get a callback when the server starts?

I'm new to Photon Server and writing my first plugin. I need to setup a lot of stuff when the server first starts that should be available to all plugin/room instances. What is the simplest way I can...

View Article

How do i create a server to play phasmophobia

I'm new in this server making thing. All i ever made was a minecraft server. So can anyone help me pls.

View Article


Load Balancing Security Concern

After reading the docs, I have a potential security concern regarding how game servers register them selves. It seems like the master server automatically accepts all game servers who attempt to...

View Article

Force Plugin for All Rooms

My goal is to circumvent Photon-authentication by having my custom plugin authenticate players independently. Because I need the game server to authenticate all connected players, it seems like a...

View Article

Solved

Solved

View Article
Browsing all 1557 articles
Browse latest View live