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Channel: Photon Server — Photon Engine
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Unity Editor and Build Cant find each others room

My project was connecting fine about 3 hours ago when suddenly my Editor build and exported build were no longer able to join the same room. To connect to photon I use public void ConnectToPhoton() {...

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Photon Server on LInux

Hello All, I have a linux server and would like to run photon-server on it. What are the steps I need to do in order to get it up and running.

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v5: ACCESS_VIOLATION - The resource loader failed to find MUI file

My server crashed in the middle of the night with the following log output 220: 02:33:42.777 - Custom crash dump created:...

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Service shutting down: failed to start application. Errorcode: 108

Help pls, I can't start the LoadBalancing server. 4132: 14:59:25.499 - Destroying ENet thread pool 4132: 14:59:25.499 - Destroying Direct dispatcher 4132: 14:59:25.526 - Destroying I/O thread pool...

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App ID Security

I was wondering about way to protect the App ID when connecting to photon cloud. My main worry was to say someone modified the app to replace the App id with their own. We are using photon realtime...

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Photon Server - Rejoin and Tokens

When trying to rejoin a room, after cutting client access to the server, I've noticed the following error:ReconnectAndRejoin() failed. It seems the client doesn't have any previous authentication token...

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Voice

Hi, Is it possible to have more than once voice per server with the self hosted option? Thanks

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Photon 2 friends list view IOS bug

I have my game live for 4 months in iOS everything is okay. Until today I notice friends list on iOS causing bug and cant display friends anymore like before. I never touch or updated the game, So it...

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Moved: Voice

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Photon Server??????

Hi! What is photon server? I know that it is a dedicated server which we run on our machine. But how many concurrent users can we get for free? is it infinite or at least a 100 since we are running it...

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Either internal or external access but not both.

Hi, I installed the self-hosted server sdk v4.0.29.11263. The issue I seem to be having is when I go to the Game server config on the tray, it lets me select local or public server ip. If I select an...

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I can't connect to my Photon server (self hosted).

Hello, After a little hour of searching for a similar post (please excuse me in advance if I didn't find one and you redirect me to a similar post...), I can't find a solution to my problem. I'm trying...

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Can't connect to Photon cloud in android devices.

In my app, I try to connect to the Photon cloud. In my Unity Editor, I am able to connect to the server and do what I want it to do. However, when I build the application for android devices, it does...

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Construct 3 photon.c3addon Cannot read property 'ConnectionProtocol' of...

Hi. I'm trying to make multiplayer work, in the test project. Im using Construct 3 and photon.c3addon (https://www.photonengine.com/en-US/sdks#realtime-sdkrealtimeconstruct2). When I export project to...

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How to disable default debug messages

I need a way to disable the default debug messages for when a player gets connected or disconnected.

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Moved: Construct 3 photon.c3addon Cannot read property 'ConnectionProtocol'...

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Tickrates for Photon Server and Client

Hello. From what I could understand, a Photon Client always sends its data with a rate defined by PhotonNetwork.SendRate and PhotonNetwork.SerializationRate. But how does Photon Server handle received...

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Connection problem from Mobile client using cellular networking (not WIFI)

We have a custom Photon Server plugin running on an AWS EC2 instance and everything is working great when connecting from a PC client or a mobile client which is connected using a WIFI connection....

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how custom type in logic sever send data by client ?

my project are having problems: 2020-09-06 09:44:37,285 [16] ERROR Photon.Hive.HiveGame.HiveHostGame.Plugin - UnhandledException:'Name:PhotonPlugin, Version:1.0 AppId:440A-6127-B81C-3D99-E133-6DFE,...

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Serialization in PhotonServer

How to make serialization class in PhotonServer? Wanna make something like Vector2 in Unity for not send x and y always.

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