Quantcast
Channel: Photon Server — Photon Engine
Browsing all 1557 articles
Browse latest View live

Unmanaged code and AppDomain

Hi!I'm developing a game on C++ that sharing a lot logical code with server, so i'm using Managed C++ on server side. But i have a problem like this:...

View Article


What's the latest supported .Net Framework version for plugins?

Hello.I've seen that Webhooks plugin is using .NET Framework 4Is it possible to use later versions? For example, .NET Framework 4.5 or later is required to use the latest Azure Storage SDK.Can I use...

View Article


How to Encrypt the transmission between Client and Server(Unity3D and...

I sent request by :“public virtual bool OpCustom(byte customOpCode, System.Collections.Generic.Dictionary customOpParameters, bool sendReliable)” I found a “public virtual bool OpCustom(byte...

View Article

Photon Question?

I am wondering how I can select the game object that the player has when he logs in, like a different player model all together from the other players. I want to pull information from an MySQL database...

View Article

Authoritative Server, Card Game, How to store game state/objects and sync...

Using unity 2017 and Photon On Premise server and have a question about how to store/sync data with the players.I previously completed a single player version of my game in Unity. I am now building a...

View Article


Is there any Api or Example about "Room"

Unity 5.4.2Photon-OnPremise-Server-SDK_v4-0-29-11263Photon-Unity3D-Sdk_v4-1-1-7Is there any Api or Example about "Room".I didnt find that.Or it only can be used in PhotonPun?Thanks

View Article

Web RPC is not working after build of Plugin

Hello we are trying to build our Plugin and also we are using WebRPC for getting like scores,bonus things, so all things are running well with running Visual studio. we just want to build plugin exe...

View Article

Restrict multi login

HiI set a unique id with my custom login system for each player that wants to enter into my game and join to SqlLobby.but the player still could connect to my photon server in other devices by the same...

View Article


room.IsOpen bug in Photon-OnPremise-Server-SDK_v4-0-29-11263

Hello,that is from GameState.cs: if (updateOperation.MaxPlayers.HasValue && updateOperation.MaxPlayers.Value != this.MaxPlayer) { this.MaxPlayer = updateOperation.MaxPlayers.Value;...

View Article


Difference between Photon Products

Hi there, total noob here, please be gentle :P I've read the documentation but sadly it's too confusing @_@I just want to know the differences between Photon products,Photon Realtime, Photon PUN , Bolt...

View Article

when I joined the room,there are two player in room

2017-10-13 02:01:51,809 [327] DEBUG Photon.LoadBalancing.MasterServer.GameServer.IncomingGameServerPeer - HandleUpdateGameState2017-10-13 02:01:51,810 [327] DEBUG...

View Article

How can i log realtime connections,disconnections etc. on self hosted photon...

Hi, I had succesfully install and connect to photon server in my local network. But i couldt find a way to monitorize connection ,disconnections on my self hosted server side. What is the way of do this ?

View Article

Connecting to photon cloud if self hosted photon server fails

Hi! I am just starting out with Photon, but the game(unity) I am tasked to work on is currently connecting to photon cloud. We would like to try out hosting our own instance of Photon Server, would it...

View Article


About the web connect

Hi all. When the users recharged, I need the web send a message to the Photon server. I just use the web Connect the Photon Server,but the peer cannt join lobby. Is there any solution?Thank you very much

View Article

Moved: Connecting to photon cloud if self hosted photon server fails

This discussion has been moved.

View Article


the web socket,is not connected !

we use the photon server version is the 4.0.29.11263, the client use the photon-javascript-sdk-4-0-0-6.when we use the photoncloud , work is OK.but, we use myself server, its not working !we Step by...

View Article

Get wrong friend state on server

Hi,I add new players to a SqlLobby with a unique id and get their states by using FindFriend.everything is good but a player data is wrong.I get IsInRoom = true for him while he closed the game and is...

View Article


problems with wss in a complicated firewall setup

Hey I have been working with this problem for a bit now, and I am hoping that I could get some help. I need to get photon server working using wss, but I cannot use the default load balancing program,...

View Article

About the price

If I use self host, do I need to pay for the voice plugin to improve CCU?Or only need to pay for the photon server?I dont use the photon clound

View Article

Problem with Photon Client iOS SDK connect to Photon Server SDK host in VPS

Currently, I'm using Photon Server SDK version 4 and I'm have one VPS running Photon control on there ,At client side, My game use Playfab service save player data. And I'm use API MatchMaker of...

View Article
Browsing all 1557 articles
Browse latest View live